Showing posts with label Performances. Show all posts
Showing posts with label Performances. Show all posts

Monday, March 9, 2015

Space Murder

During this past February I appeared in a science-fiction murder-mystery-comedy called Space Murder. The show was performed in the University of Oregon's Pocket Playhouse. I played the apathetic doctor Lilac: as a fun side note, the scientific name for the Lilac flower is "Syringa vulgaris," which seemed oddly appropriate for the character (when I pointed this out to the director, he agreed, glad for the happy coincidence).


Spoiler alert: the show was about a murder in space. The doctor, who said himself that "I'm too important to die," bit the dust (but he wasn't the first!) There were many aspects to the show that were interesting, but the fact that I wore leggings and what was essentially a dress on stage in front of audiences will always be the standout for me.

Photo courtesy of the Pocket Playhouse Board.

Thursday, January 1, 2015

Supergalactic Girlfriends / The Legend of Barnes

Over the last term, I've been involved in a few performances. First, I've had two brief appearances on the DuckTV show Supergalactic Girlfriends, created by Alex Crowson. My two lines consisted of a pair of silly science jokes: below is the second episode, in which I make my appearance during the very first shot. I'm the guy who says "If I've told you once, I've told you a saintly six-point-zero-two-two times ten-to-the-twenty-third times." The punchline, which is inaudible, is "Holy Moly."


I also appeared recently in the Pocket Playhouse for the show written by Bryce Bivens and directed by Toressa Moretti and Kelsey Ketcham, called the Legend of Barnes. The play is loosely based on The Legend of Zelda video game franchise, and the majority of the play is set inside a video game in which the main character fights to save The Prince (who resembles his now ex-boyfriend from the real world). It is a story of self-empowerment and finding self-worth, but is, at heart, an absurdist comedy. I played a Non-player Character, or NPC, in the game world, as part of an ensemble. I played a castle soldier, a spiked monster (see below), and a character who was strongly based off of the happy mask salesman from the Zelda franchise.